Usage

ThemePark:

Commands:

  • /themepark help - Displays the help menu.

  • /themepark list - Displays a list of all attractions.

  • /themepark warp <Attraction ID> - Teleport to an attraction.

  • /themepark toggle item - Toggles the join item on or off.

  • /themepark getitem [Player] - Give the item to yourself or another player.

  • /themepark region create <Region ID> <Name> - Create a region with id and name

  • /themepark region name <Region ID> <New Name> - Change the name of a region.

  • /themepark region remove <Region ID> - Remove region with ID including it's attractions

  • /themepark attraction create <Region ID> <Attraction ID> <type> <name> - Create an attraction in region. Type can be RIDE, SHOW or GLOBAL

  • /themepark attraction name <Attraction ID> <New Name> - Change the name of a attraction.

  • /themepark attraction status <Attraction ID> <New Status> - Change the status of an attraction.

  • /themepark attraction location <Attraction ID> - Set the location of an attraction to your current location.

  • /themepark attraction remove <Attraction ID> - Remove attraction with ID

  • /status - Opens the menu.

  • /ridecount help - Display the help menu.

  • /ridecount get <Player Name> <Attraction ID> - Get players ridecount for attraction

  • /ridecount add <Selector> <Attraction ID> <amount> - Add certain amount to ridecount for one player by username or using selectors like @p

You can change the /themepark command to a custom command in the config! <> is required and [] is optional

The statusses you can use: OPEN, CLOSED, MAINTENANCE, CONSTRUCTION, MALFUNCTION. Also you can use ACTIVE and INACTIVE if it is a show.

ThemeParkConnector:

Commands:

  • /tpc reload - Reload the plugin.

  • /tpc redeem <Voucher> - Redeem a voucher for a show.

  • /tpc state <Attraction ID> <Button ID> <State ID> - Change the state of a button for an attraction at the online panel. Most of the time, you use this command in a commandblock.

Signs:

The ParkControl sign [For the online panel]:

[ParkControl] <Attraction ID>

Please make sure to setup a panel for your ride! You can find an example below:

panels.yml
panels:
ride:
permission: "park.ride"
buttons:
power:
title: "Power"
state: "off"
states:
on:
text: "ON"
command: "rsc off ridepower"
image: "GREEN BUTTON URL"
off:
text: "OFF"
command: "rsc on ridepower"
image: "RED BUTTON URL"
entrance:
title: "Entrance"
state: "closed"
states:
open:
text: "Open"
command: "rsc off rideentrance"
image: "GREEN BUTTON URL"
closed:
text: "Closed"
command: "rsc on rideentrance"
image: "RED BUTTON URL"
depart:
title: "Depart"
state: "rejected"
states:
allowed:
text: "Allowed"
command: "rsc ridedepart"
image: "GREEN BUTTON URL"
rejected:
text: "Rejected"
command: ""
image: "RED BUTTON URL"
restraints:
title: "Restraints"
state: "closed"
states:
open:
text: "Open"
command: "rsc off rideres"
image: "GREEN BUTTON URL"
closed:
text: "Closed"
command: "rsc on rideres"
image: "RED BUTTON URL"
gates:
title: "Gates"
state: "closed"
states:
open:
text: "Open"
command: "rsc off ridebrackets"
image: "GREEN BUTTON URL"
closed:
text: "Closed"
command: "rsc on ridebrackets"
image: "RED BUTTON URL"
malfunction:
title: "Report malfunction"
state: "notreported"
states:
reported:
text: "Reported"
command: ""
image: "RED BUTTON URL"
notreported:
text: "Not Reported"
command: "rsc ridemalfunction"
image: "EMERGENCY BUTTON URL"

The Ticket sign [For the online panel]:

[Scanner Tag] <Show ID>

Please note that the scanner tag can be found in settings.yml.

ThemeParkPlus:

Commands:

  • /themeparkplus opengate <World> <X> <Y> <Z> [ARG 1] [ARG 2] - This command opens a gate. If you fill in a number of players in ARG 1, it will close if that amount of players passed the gate. If you fill in a direction in ARG 1, it will only let the players through the gate if the walk in that direction. If you fill in a direction in ARG 2, it will only let the players through the gate if the walk in that direction. But you also need to use ARG 1, with a amount of players for this.

  • /themeparkplus closegate <World> <X> <Y> <Z> - This command closes a gate.

  • /themeparkplus lampon <World> <X> <Y> <Z> [Seconds on] - This command will turn on a redstone lamp. If you fill in an amount of seconds, it will go off after that amount of seconds.

  • /themeparkplus lampoff <World> <X> <Y> <Z>

    - This command will turn off a redstone lamp.

  • /themeparkplus lampson <World> <X1> <Y1> <Z1> <X2> <Y2> <Z2> [Seconds on] - This command will turn on all the redstone lamps in the region. If you fill in an amount of seconds, they will go off after that amount of seconds.

  • /themeparkplus lampsoff <World> <X> <Y> <Z>

    - This command will turn off all the redstone lamps in the region.

You can change the /themepark command to a custom command in the ThemePark config! It will automaticly paste plus behind it. So if you choose /hello, it will make /helloplus of it. <> is required and [] is optional

Signs:

Fastpass Machine:

[ThemeParkPlus] Machine <Ride ID> <Cost>

Fastpass Checker:

[ThemeParkPlus] Scanner <RideID> <Teleport or gate location -> X:Y:Z>

Waitingrow:

Please note, if you create your first waitingrow for an attraction, that you have to make a selection of the row with the WorldEdit wand (left click for Pos1, right click for Pos2), and create an WorldGuard region with that selection.

[ThemeParkPlus] WaitingRow <Ride ID> [Region ID]

The Region ID is only needed if it's the first sign for that Ride.

Malfunction GUI:

[ThemeParkPlus] Malfunction <RideID>

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